Special Duck Studio is pleased to announce the public release of the source code and complete Godot project for an unrealized prototype twin-stick arena shooter. While we currently have no plans to further develop this project, we felt that there were a few features of this game that might prove instructive to other Godot developers.… Continue reading Twin Stick Prototype Source Released
Category: Blog
Godot Card Game Starter Kit Released
Special Duck Studio is currently developing several prototype games based on traditional playing cards. Rather than start from scratch each time, we wanted to create a basic “starter kit” that would let us get up-and-running quickly when we wanted to try a new game. So far, this kit doesn’t provide much, but it has the… Continue reading Godot Card Game Starter Kit Released
Interactive Kafka
I’ve been doing a lot of reading lately, and I’ve been doing a lot of thinking about making games lately, so it was only a matter of time before these two things would come together, I suppose. Recently, I’ve been toying with the idea of using classic literature as a source material for games. Why… Continue reading Interactive Kafka